Jonathan
Shaller

Digital Sculptor & Video Game Artist

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Wacom Pen Holders
Wacom Pen Holders

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Forbidden City UDK Project
Forbidden City UDK Project

Above is my Forbidden City UDK project. All assets and content are original creations built by myself from reference I collected whilst visiting China. During this project I learnt the fundamentals of shader building, Kismet, lighting techniques, particles, dynamics, L.O.D ing, Matinee, and simple HUD systems implemented with Flash.

Forbidden City UDK Project
Forbidden City UDK Project

Above is my Forbidden City UDK project. All assets and content are original creations built by myself from reference I collected whilst visiting China. During this project I learnt the fundamentals of shader building, Kismet, lighting techniques, particles, dynamics, L.O.D ing, Matinee, and simple HUD systems implemented with Flash.

Forbidden City UDK Project
Forbidden City UDK Project

Above is my Forbidden City UDK project. All assets and content are original creations built by myself from reference I collected whilst visiting China. During this project I learnt the fundamentals of shader building, Kismet, lighting techniques, particles, dynamics, L.O.D ing, Matinee, and simple HUD systems implemented with Flash.

Forbidden City UDK Project
Forbidden City UDK Project

Above is my Forbidden City UDK project. All assets and content are original creations built by myself from reference I collected whilst visiting China. During this project I learnt the fundamentals of shader building, Kismet, lighting techniques, particles, dynamics, L.O.D ing, Matinee, and simple HUD systems implemented with Flash.

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Call of Duty Strike Team
Call of Duty Strike Team

Call of Duty Strike Team
Call of Duty Strike Team

Call of Duty Strike Team is the latest mobile CoD experience to reach the Iphone and Ipad. I created sections of scenery, a range of weapons, vehicles, trees, foliage, props, and level décor.

Call of Duty Strike Team
Call of Duty Strike Team

Call of Duty Strike Team is the latest mobile CoD experience to reach the Iphone and Ipad. I created sections of scenery, a range of weapons, vehicles, trees, foliage, props, and level décor.

Call of Duty Strike Team
Call of Duty Strike Team

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AngryBirds Go
AngryBirds Go

AngryBirds Go
AngryBirds Go

AngryBirds Go
AngryBirds Go

AngryBirds Go
AngryBirds Go

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Angry Birds Transformers
Angry Birds Transformers

Angry Birds Transformers
Angry Birds Transformers

AngryBirds Transformers
AngryBirds Transformers

Angry Birds Transformers
Angry Birds Transformers

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Narnia: Prince Caspian
Narnia: Prince Caspian

(PS3, XBox 360 and PS2)

Narnia: Prince Caspian
Narnia: Prince Caspian

(PS3, XBox 360 and PS2)

Narnia: Prince Caspian
Narnia: Prince Caspian

(PS3, XBox 360 and PS2)

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Allies Enclave
Allies Enclave

My responsibilities as an environment artist were to create levels from block out, camera work, modeling, texturing, lighting and environmental animations. I am responsible for everything within these screenshot's except for character's and user-interface. (PS2, XBox and Gamescube)

Allies Enclave
Allies Enclave

My responsibilities as an environment artist were to create levels from block out, camera work, modeling, texturing, lighting and environmental animations. I am responsible for everything within these screenshot's except for character's and user-interface. (PS2, XBox and Gamescube)

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TransformersThe Game
TransformersThe Game

Cybertron
Cybertron

As an environment artist on Transformers The Game I was responsible for the level design, lighting and creation of both Autobot and Decepticon missions on Planet Cybertron for next-gen consoles and optimization to last-gen. I also modelled the Decepticon mission in the Qatar Dessert PS2 version and created various zones in Surburbia. Such as the power plant, school, car sales lot, and construction site. (PS3, XBox360 and PS2)

Cybertron
Cybertron

TransformersThe Game
TransformersThe Game

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Call Of Duty Strike Team: SVU AS
Call Of Duty Strike Team: SVU AS

Call Of Duty Strike Team: Type25
Call Of Duty Strike Team: Type25

Call Of Duty Strike Team: M8A1
Call Of Duty Strike Team: M8A1

Call Of Duty Strike Team: SVU AS
Call Of Duty Strike Team: SVU AS

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InfinityWar
InfinityWar

InfinityWar
InfinityWar

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Runescape 3
Runescape 3

RuneScape
RuneScape

Winner of The Guinness Book Of Records - "World's most popular free MMORPG". (PC) Working as a lead environment artist my responsibilities were to lead a team of up to 15 artists to push the graphical boundaries using in house tools, as well as remodelling Runescape's legacy assets.

RuneScape
RuneScape

Winner of The Guinness Book Of Records - "World's most popular free MMORPG". (PC) Working as a lead environment artist my responsibilities were to lead a team of up to 15 artists to push the graphical boundaries using in house tools, as well as remodelling Runescape's legacy assets.

Runescape 3
Runescape 3

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Playmobil Circus
Playmobil Circus

Playmobil Circus
Playmobil Circus

Playmobil Circus
Playmobil Circus

Playmobil Circus
Playmobil Circus

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